Imagine you could live more than one life; What if you could be a warrior or a doctor, a policeman, an adventurer or an astronaut? How would you like to live the experience instead of only witnessing it? With storytelling in video games you are the main character of the story, everything happening in the video game, is happening to you.


Experts believe that the high level of immersion could turn video games into the perfect medium for storytelling. It seems that storytelling in video games is the present and the future. That is not a new concept, of course, but thanks to the level of interaction a video game has, players become invested in the story, experiencing it in a powerful way, by living it. Games like Until Dawn or Telltale’s The Walking Dead are a great proof of that. Adding VR, we are looking at what seems to be a great recipe for incredible experiences: VR, video games and storytelling.


“Video games achieve something that other forms of storytelling just can’t,” says Dave Gilbert, founder of Wadjet Eye Games. “They put you IN the experience. You are making the events happen, or the events are happening to you. It’s not easy to pull off, but when it’s done right there is no experience like it.”




“The thing about a video game is that it’s so immersive,” says Jane Jensen of Pinkerton Studios. “You actually role-play the main character, so it’s very powerful when emotional events -good and bad – happen to that character. That’s happening to you. It has the potential to be a much stronger connection that you’d feel to a character in books or films.”


It is pretty clear that interactive storytelling is becoming more and more part of video games and because of that a lot of questions arise. One question in particular seems to come up a lot: are video games art? No one doubts movies or books are art, and essentially those mediums have a lot in common with video games: they tell a story, entertain and transmit feelings. Why are those mediums considered art and video games aren’t?  After all this time of asking that question, it’s also time, for a potential answer.


“Although many argue against that fact, with many games having stories as good or even better than film – a medium which most consider art – the lines have blurred. Another question involves what actually now defines what a video game is and isn’t: is an interactive movie actually a game? Is Until Dawn, which focuses so much on players interacting with the story, a game or just an interactive movie?”Robin Burks


Maybe we are facing a new concept of video games. Certainly, there will always be video games where the one main goal is having fun and not much more. And surely there are a lot of indie games with innovative game mechanics that only target the player to be captivated and have as much fun as possible while playing the game but do not target immersion or for the player to identify with the characters or the story, to live the experience. Mind you that captivating a player and engaging their attention by keeping them entertained and always having fun playing a game, to just have fun is quite difficult to do as well. We are in a new era where films are competing with video games to tell the best story. Games have an advantage though: You, the player, become the protagonist, you can choose what happens next – a bit of an unfair advantage, wouldn’t you say?


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You can read the full article How Video Games Have Become The Perfect Storytelling Medium by Tech Times.