Narrative design software for games
Build branching narratives your whole game team can follow.
Write dialogue, map quests, track player choice and game state, then playtest the story in one visual workspace – from first draft to implementation.
ChatMapper Classic for Windows remains available for desktop-first workflows.
Game narrative gets hard where documents stop.
A script can hold words. It cannot show the full shape of a quest, the condition behind a choice, or the story consequence that sits three branches later. When that information spreads across documents, spreadsheets, and handoffs, narrative rework becomes inevitable.
See the whole narrative
Keep branching dialogue, quests, characters, locations, and player choice connected in a visual flow.
Keep reactivity readable
Track game state, conditions, variables, and consequences without asking the next person to decode the logic.
Catch problems before production
Playtest narrative paths and validate the structure before a broken branch becomes an implementation problem.
A visual workflow from story idea to game-ready content.
1. Bring the story world together
Organise characters, locations, items, dialogue, and narrative context in one project.
2. Map dialogue and quests
Design branching conversations, meaningful choices, and the conditions that make your game reactive.
3. Playtest the player path
Run the experience, inspect the state, and refine pacing, logic, and consequences before handoff.
4. Hand off with context intact
Export structured narrative content so implementation starts with more than a pile of documents.
Built for the craft of narrative design.
Branching dialogue and quest design
Create, connect, group, search, and arrange the narrative structure without losing the story context.
Player choice and game state
Model variables, conditions, scripts, and consequences as part of the narrative work itself.
Narrative playtesting and QA
Simulate the flow, inspect state, find broken links, and validate the project before it reaches production.
For writers, narrative designers, producers, and developers.
ChatMapper gives every role a shared view of the same interactive story: writers can see what a line depends on, designers can shape player choice, producers can understand scope, and developers receive structured content rather than an interpretation exercise.
More than games when your work demands it.
ChatMapper also supports branching training simulations and immersive learning workflows. Explore serious games and L&D or see the ChatMapper + LearnBrite workflow.
New browser workspace. Start with a working narrative project, not an empty document. ChatMapper Classic remains available for established Windows desktop workflows; AI-assisted capabilities are clearly marked as Labs.